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26 Oct 2009 09:36:52

Computing students at the University have been on their Game recently with the help of a private training college.
The University has linked up with Luton-based Train2Game to give students a helping hand to a career in the £300 billion computer games business.
Parts of the Train2Game material, which is written by computer professionals and has the backing of TIGA, the games industry trade association, will be used in some of the University’s BSc units.
The University’s Head of the Department of Computer Science and Technology, Professor Carsten Maple, said: “This is great news for everyone; to have some of the Train2Game material taken up as part of our Bachelor of Science course reflects their strengths and knowledge.
“We evaluated the materials produced by Train2Game and felt they made an important contribution to the curriculum of our BSc Computer Games Development course.
“Because the Train2Game materials are written by games industry professionals, with the involvement of the industry trade association, it will help to ensure our students learn relevant skills and are exposed to industry tools.”
Jan Telensky, co-founder of Train2Game, said: “Distance learning has cleaned its act up in the past few years and we, as a company, are working hard to give people who want to learn a brighter future. This is proof not only to the foresight of the University but to our determination to turn out ground-breaking courses.
“Distance learning is actually a very traditional industry going back to the mid-Victorians. It has 150 years of history and experience and the University of Bedfordshire has recognised this. I’m very proud they are using our courses.”
The games industry grosses more than Hollywood with UK sales alone up 23 per cent and the Xbox 360 game Halo 3 taking more than £250m in a week.
Mr Telensky, who has already helped finance a cyber-crime unit at the University, said: “We look to the future and this is what it’s built on.
“Games are bigger than Hollywood and taking over from television; they are sensory experiences, exciting and mind stretching.
“The course at the University will teach people how to move into the future in an imaginative and responsible way.”
Professor Maple said: “Given the expansion already experienced by the computer games sector and the further predicted growth, it is vital that the industry, educational establishments and training partners work together to develop a skilled workforce to meet this demand.
“The great thing about Train2Game is that it is designed by the industry for the industry. It gives students a better chance of landing that all-important job.”
Train2Game, whose head office is in Collingdon Street, commissioned industry games specialist DR Studios, based in Milton Keynes, to devise and write the courses, which can also be studied from home for self-study diploma students.
The photo above shows, left to right: James Crabbe, Dean of the Faculty of CATS (Creative Arts, Technologies and Science), student Samantha Whale and Luton businessman Jan Telensky from Train2Game at the handover.
Latest news» 2009» October» Uni shows it is ahead of the Game