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To apply for a research degree, please make sure you fulfill the entry requirements and then complete the online research degree application form and upload your supporting documents.
You should have a good honours degree (2:1 or above) or masters degree or equivalent in the relevant subject area.
International applicants should be aware of our research degree English language requirements
Head: Prof Gordon Clapworthy profile...
Senior/Research Fellow in Computer Graphics and Visualisation
This post will be advertised shortly, with a closing date in September 2011, but we anticipate that we shall continue further recruiting after that date as a result of recent project successes.
The advertisement and job description for this post will be available shortly when it is formally advertised – it will be reached from http://www.beds.ac.uk/contactus/jobs/vacancies/academic. Application forms can be downloaded from: http://www.beds.ac.uk/contactus/jobs/applying and should be returned to the Human Resources Department, employment.opportunities@beds.ac.uk (copied to Prof Clapworthy, Head of CCGV).
As its name suggests, CCGV concentrates on research in computer graphics, computer animation and medical visualisation. It has a strong record in collaborative work, having been a partner in 25 international projects in recent years, in 9 of which it acted as project co-ordinator. These and other activities have involved active collaborations with research partners in more than 30 countries world-wide.
CCGV currently has three professors: Gordon Clapworthy (Professor of Computer Graphics) who is Head of CCGV, Feng Dong who is Professor of Visual Computing and Edmond Prakash who is Professor of Computer Games Technology.
There are five main spheres of activity: general computer graphics algorithms & modelling and medical visualisation (led by Prof. Gordon Clapworthy), image-based graphics (Prof. Feng Dong), GPU and GPGPU (Dr. Baoquan Liu), web services (Dr. Enjie Liu) and computer games (Prof. Edmond Prakash).
CCGV is currently involved in 10 projects funded by the European Commission: VPHOP, VPH2, ContraCancrum, MSV, RT3S, NMS Physiome, GamVolVis, VPH-FET and VPHOP-EEU, as well as being a General Member of the VPH Network of Excellence. All of these projects involve modelling and visualisation in the biomedical area, focusing on diseases such as cancer, heart failure, osteoporosis and various musculoskeletal conditions. CCGV also successfully completed 2 EPSRC projects in image-based graphics in recent months and a commercial project on oil wells.
Regular research partners in its international projects include the Department of Anatomy at the University of Brussels (ULB), which is associated with the leading hospital in Belgium, the bioengineers at the Rizzoli Orthopaedic Institute in Bologna, which is the only state-funded orthopaedic research/clinical centre in Italy, CINECA, the inter-university supercomputer centre for North Italy and Supercomputing Solutions, a company based in Bologna.
CCGV has been involved with these partners for some years in the Living Human Project (LHP), which is continuing to develop complex models for the human musculoskeletal system. Recently, LHP has joined with similar European projects in the Virtual Physiological Human (VPH) initiative funded by the European Commission, which is a priority in Framework 7 and the subject of at least 4 Calls for Proposals in the ICT Programme. VPH is seeking, over time, to develop a multiscale model of the entire human physiome – an ambitious project that will ultimately make a considerable impact on the way in which medicine is practised. CCGV was Project Coordinator for the STEP Coordination Action which produced the VPH Roadmap on which the VPH Calls are based. CCGV is currently Project Coordinator for VPH-FET, which will play a similar role investigating the strategy for initiating the forms of Future & Emerging Technologies that will best suit VPH as it develops into the future.
In addition to purely graphical output, the group has a strong record in modelling; most recently this has been applied to muscles and the way in which they deform during motion, and to the animation of figures in virtual environments. Recent work has adopted GPU-based approaches to a variety of biomedical problems.
Other work in the recent past has looked at robot teleoperation and space robots with the Russian Academy of Sciences.
A strong emphasis in all of the work has always been to listen to the user – for example, in the medical applications, the systems are always designed to use the latest technology in a way that reflects medical practitioners’ needs and to provide graphical tools that are closely attuned to their purpose.
Copies of images generated from the Visible Human (VH) data were previously requested by the National Library of Medicine, Washington DC, for poster display at the Library and for use on promotional materials for the VH project – this represents a formal recognition of the quality of the images produced by the group.
European projects – a summary of recent European projects
Publications – publications produced by CCGV 2000-2010
Research» Institute for Research in Applicable Computing» Centre for Computer Graphics and Visualisation