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Key Facts

Apply Now via UCAS
Start Dates: Feb,Oct
Attendance: Full-time | Part-time
Course Level:Undergraduate
Duration: 3 Years
UCAS Code:G453
Campus Location: University Square Campus, Luton

About the course

TIGA member - representing the games industry

The creation and production of computer games has grown to become a huge industry. According to the Entertainment Researchers Association UK consumers spent over £4.2 million on games in 2020, far more than was spent on video (including streaming services) and more than double that spent on music. As a result, there is a growing need for talented individuals to fill technical and creative positions in the sector.

The course follows a hands-on practical approach, where you will work on a number of games and related creative technology projects over the duration.

The course is part of the Creative Technologies cluster in the School of Computer Science and Technology and is closely related to the degree course BSc (Hons) Computer Animation and Visual Effects which shares some of the teaching and technology.

In addition to the £40 million STEM building, you will also have the chance to work in our specialist creative technologies and game development labs, and use a range of cutting edge technologies such as motion capture, green screen, VR and XR to develop your practice and build a professional portfolio.

In the first year, you will learn a variety of relevant techniques including, programming or 2d graphics for games and learn to research the market and generate ideas for original games – you will also be involved in making games from the start and will develop your game ideas into playable demos.

From the second year onwards, you’ll select an area of specialism from Games Programming, Games Design or Games Graphics

Programming specialism

  • Learn a variety of Industry standard programming techniques and languages including C# and C++ enabling you to develop the ability to take designed gameplay and realise it into a playable form.
  • Work with existing game engines as well as programming the underlying systems required to develop game engines tailored to the emerging needs of projects.
  • Learn to manage a game development project individually and part of an interdisciplinary team, including use of source control programs.
  • Develop game code for a variety of platforms (e.g. PC, console, mobile, web…) and to experiment with emerging technologies to enhance your skills and employability in working on the cutting edge of games programming.
  • Produce proof of concept prototypes that will develop into full-fledged games, applying games specific software testing methods to evaluate and iterate to produce high quality outputs.

Games Design specialism

  • Design immersive player experiences and game environments, levels, mechanics and game systems.
  • Learn how to create in-game challenges and obstacles to be overcome and enjoyed without excessively frustrating players.
  • Follow a typical game development lifecycle from a designer’s perspective, from initial concept development through to pitching, pre-production, prototyping and release phases.
  • Learn to playtest games and use game-specific techniques such as expert heuristic evaluation for playability, focus groups and data analytics to iteratively refine and improve your designs for better gaming experiences.
  • Learn to professionally document game designs and express ideas and designs clearly to team members.
  • Learn to apply theory and practice from computer science, psychology, affective computing studies, Human-Computer Interaction (HCI), User Experience (UX) design, ludology (“the study of games and play”) and visual design principles to develop innovative and deeply engaging and enjoyable gameplay experiences.

Graphics specialism

  • Learn to create artwork, models and animations that are tailored for use in games using the latest graphics techniques in game engines.
  • Learn concept development skills and sketching in 2D graphics programs, 3D modelling, rigging and animation of assets such as props, scenery, characters or whole environment or level designs.
  • Work with a wide range of software packages used by games industry professionals to develop your own unique range of creative and representational skills.
  • Develop shaders and other procedural assets and learn to extend the functionality of the software packages and games engines used.
  • Learn professional drawing techniques and carry them through from sketches to 2d and 3d game assets.
  • Learn to create stunning levels and game environments with cameras and lighting effects
Clicking this card will take you to /howtoapply/money/scholarships/
We support you every step of the way

We offer a Merit Scholarship, worth £2,400* over 3 academic years, which is awarded to those who can demonstrate a high level of academic achievement, through scoring 112 UCAS tariff points or more.


  • Learn how computer game assets such as environments, character models and animations are created and integrated into games
  • Study in passionate, dynamic groups as you get to grips with commercially relevant software tools such as Unreal Engine, Unity, Gamemaker Studio 2, 3ds Max, Maya and Blender
  • Develop your team working and project coordination skills as you design and develop games
  • Gain experience with motion capture rigs, virtual reality and 3D sculpting
  • Explore the latest developments in mobile, PC, web, console, virtual reality and augmented reality gaming
  • Challenge yourself by solving complex creative problems and presenting new game concepts and ideas
  • Benefit from personal development planning which will help you research companies, discuss your future plans, develop a professional industry focused portfolio and apply for jobs
The campus where this course is taught

This course has the option to be taken over four years which includes a year placement in industry. Undertaking a year in industry has many benefits. You gain practical experience and build your CV, as well as being a great opportunity to sample a profession and network with potential future employers.

There is no tuition fee for the placement year enabling you to gain an extra year of experience for free.

*Only available to UK/EU students.


A Degree with a Foundation Year gives you guaranteed entry to an Undergraduate course.

Whether you’re returning to learning and require additional help and support to up-skill, or if you didn’t quite meet the grades to pursue an Undergraduate course, our Degrees with Foundation Year provide a fantastic entry route for you to work towards a degree level qualification.

With our guidance and support you’ll get up to speed within one year, and will be ready to seamlessly progress on to undergraduate study at Bedfordshire.

The Foundation Year provides an opportunity to build up your academic writing skills and numeracy, and will also cover a range of subject specific content to fully prepare you for entry to an Undergraduate degree.

This is an integrated four-year degree, with the foundation year as a key part of the course. You will need to successfully complete the Foundation Year to progress on to the first year of your bachelor’s degree.

Why study a degree with a Foundation Year?

  • Broad-based yet enough depth to give you credible vocational skills
  • Coverage of a variety of areas typically delivered by an expert in this area
  • Gain an understanding of a subject before choosing which route you wish to specialise in
  • Great introduction to further study, and guaranteed progression on to one of our Undergraduate degrees

The degrees offering a Foundation Year provide excellent preparation for your future studies.

During your Foundation Year you will get the opportunity to talk to tutors about your degree study and future career aspirations, and receive guidance on the most appropriate Undergraduate course to help you achieve this; providing you meet the entry requirements and pass the Foundation Year.

 


Units

  • Fundamentals Of Creative Technologies (CIS085-1) Compulsory
  • Games And Digital Asset Design (CIS099-1) Compulsory
  • Prototyping And Visual Programming (CIS098-1) Compulsory
  • 2d Graphics And Digital Art (CIS100-1) Optional
  • Principles Of Games Programming (CIS101-1) Optional
  • Professional Industry Portfolio (CIS127-2) Compulsory
  • Studio Development Project (CIS128-2) Compulsory
  • 3d Graphics And Animation (CIS126-2) Optional
  • Applied Games Design (CIS129-2) Optional
  • Applied Games Programming (CIS130-2) Optional
  • Compositing For Visual Effects (CIS095-2) Optional
  • Desktop Applications Development And Software Engineering (CIS116-2) Optional
  • Mobile Application Development (CIS099-2) Optional
  • User Experience Design (CIS120-2) Optional
  • Web Technologies And Platforms (CIS051-2) Optional
  • Disruptive Technologies (CIS058-3) Compulsory
  • Undergraduate Project For Creative Technologies (CIS059-3) Compulsory
  • Advanced Games Design (CIS061-3) Optional
  • Advanced Games Programming (CIS062-3) Optional
  • Advanced Graphics For Games (CIS060-3) Optional

Students are assessed in a variety of ways. The majority of units are assessed through coursework, group and individual projects, portfolios, essays, presentations or exams. Presentations are usually given and assessed in the context of a group seminar. You will also produce software artefacts in the area of your specialism. Constant feedback and advice from a supervisory or unit team will be provided to support you in your work. At level 4 you are assessed on your understanding of the fundamental concepts of computing and digital technologies and their application. You are required to comprehend the basic range of intellectual concepts which form the foundations of the subject and application area, and will be assessed on your ability to articulate such concepts in a coherent manner, in a variety of project-based briefs. For example, you will learn about digital design and content creation for animation as well as introductory programming, and interactive development. At level 5 you will be specialising in your chosen option subject, and are assessed on your ability to apply the basic concepts of the disciplines introduced in level 4 through further study and development on industry-standard computer games development tools. You should also be able to demonstrate the inter-relationships between technical development and design. At level 6 you will be required to demonstrate independent thinking and initiative. This may be in the form of analysing and criticising current practice and theory in the fields of computer games development. In all cases, you will be expected to show an awareness of the major theories and practices of the discipline. You will progress from well-defined briefs to more open-ended and challenging assessments, which culminate in your major project - the undergraduate project unit where you will individually develop a project with supervision from an appointed mentor, usually a lecturer from the Subject cluster team. The Initial Assessment is in the unit Fundamentals of Creative Technologies, following which several units allow students to use work and feedback from the first assessment to perform best in the second. All units benefit from weekly practical sessions or supervisor meetings that provide a constant learner-teacher interaction process which also serves to reflect on learning styles.

Reasons to study in the School of Computer Science and Technology

  • Specialist computing suites in our £40m STEM building
  • Our computing courses are BCS and IET accredited
  • Dedicated engineering environments & equipment in our new STEM building
  • Our Engineering courses are IET accredited

Entry Requirements

We will consider you as an individual and take into account all elements of your application, not just your qualifications. We are looking for breadth and depth in your current studies and enthusiasm for the subject you wish to study.

UCAS Tariff Points

  • At least 80 points with 64 points from 2 A level passes at C or above
  • At least 80 points with 64 from Merit Merit in two BTEC Subsidiary Diplomas or one BTEC Diploma
  • At least 80 points with Merit Merit Pass in the BTEC Extended Diploma
  • A completed Access to Higher Education Diploma Equivalent qualifications such as Irish Leaving Certificate, OCR Nationals, International Baccalaureate and CACHE Level 3 awards.

You can work out how many UCAS points your qualifications are worth with the UCAS tariff calculator

Contact the Admissions Team for additional guidance on whether the qualifications you currently hold or are taking would be suitable for entry.

T: +44 (0)1582 743500
E: admission@beds.ac.uk

As a general guide, to apply for a place on an undergraduate course (BA/BSc) at the University you need to have completed your high school education and have the required English qualification.

We have students from all the European Union member countries so we are quick to make decisions on most qualifications. See your country page for more details

Check Your Country page to confirm that your local qualifications are suitable or contact your International Admissions Team

Clicking this card will take you to https://www.ucas.com/ucas/tariff-calculator

Entry Requirements


We will consider you as an individual and take into account all elements of your application, not just your qualifications. We are looking for breadth and depth in your current studies and enthusiasm for the subject you wish to study.

UCAS Tariff Points

  • At least 80 points with 64 points from 2 A level passes at C or above
  • At least 80 points with 64 from Merit Merit in two BTEC Subsidiary Diplomas or one BTEC Diploma
  • At least 80 points with Merit Merit Pass in the BTEC Extended Diploma
  • A completed Access to Higher Education Diploma Equivalent qualifications such as Irish Leaving Certificate, OCR Nationals, International Baccalaureate and CACHE Level 3 awards.

You can work out how many UCAS points your qualifications are worth with the UCAS tariff calculator

Contact the Admissions Team for additional guidance on whether the qualifications you currently hold or are taking would be suitable for entry.

T: +44 (0)1582 743500
E: admission@beds.ac.uk


As a general guide, to apply for a place on an undergraduate course (BA/BSc) at the University you need to have completed your high school education and have the required English qualification.

We have students from all the European Union member countries so we are quick to make decisions on most qualifications. See your country page for more details


Check Your Country page to confirm that your local qualifications are suitable or contact your International Admissions Team


Successful graduates may gain employment within the games development industry, as well as entertainment and media technology, e-sports, or extended reality (XR) applications (VR, AR, MR).

Employment options related to each respective specialism may include: games programmer or game engine software engineer, games designer or user experience designer for games and applications, 2D or 3D graphics specialist, animator or technical artist for the games industry.

Fees and Funding

The full-time standard undergraduate tuition fee for the Academic Year 2021/22 is £9,250 per year. You can apply for a loan from the Government to help pay for your tuition fees. You can also apply for a maintenance loan from the Government to help cover your living costs.

See www.gov.uk/student-finance

The University of Bedfordshire offers a number of scholarships and bursaries to help you finance your studies.

See www.beds.ac.uk/scholarships

The University reserves the right to increase tuition fees by no more than inflation.

Alternatively if you have any questions around fees and funding, please email admission@beds.ac.uk

The full-time standard undergraduate tuition fee for the Academic Year 2021/22 is £9,250 per year.

The University of Bedfordshire offers a number of scholarships and bursaries to help you finance your studies.

See www.beds.ac.uk/scholarships

The University reserves the right to increase tuition fees by no more than inflation.

Alternatively if you have any questions around fees and funding, please email admission@beds.ac.uk

The full-time standard undergraduate tuition fee for the academic year 2021/22 is £12,350 per year. A prompt payment discount is available if you pay the full Year 1 fee before or at registration. There are also special scholarships available.

See www.beds.ac.uk/intfees

The University reserves the right to increase tuition fees by no more than inflation.

Alternatively if you have any questions around fees and funding, please email admission@beds.ac.uk

Clicking this card will take you to /howtoapply/money/extra-costs/

Fees and Funding


The full-time standard undergraduate tuition fee for the Academic Year 2021/22 is £9,250 per year. You can apply for a loan from the Government to help pay for your tuition fees. You can also apply for a maintenance loan from the Government to help cover your living costs.

See www.gov.uk/student-finance

The University of Bedfordshire offers a number of scholarships and bursaries to help you finance your studies.

See www.beds.ac.uk/scholarships

The University reserves the right to increase tuition fees by no more than inflation.

Alternatively if you have any questions around fees and funding, please email admission@beds.ac.uk


The full-time standard undergraduate tuition fee for the Academic Year 2021/22 is £9,250 per year.

The University of Bedfordshire offers a number of scholarships and bursaries to help you finance your studies.

See www.beds.ac.uk/scholarships

The University reserves the right to increase tuition fees by no more than inflation.

Alternatively if you have any questions around fees and funding, please email admission@beds.ac.uk


The full-time standard undergraduate tuition fee for the academic year 2021/22 is £12,350 per year. A prompt payment discount is available if you pay the full Year 1 fee before or at registration. There are also special scholarships available.

See www.beds.ac.uk/intfees

The University reserves the right to increase tuition fees by no more than inflation.

Alternatively if you have any questions around fees and funding, please email admission@beds.ac.uk

Extra Costs

Find out more about additional costs while studying at Bedfordshire. Click here.

How to Apply

Application for most full-time undergraduate and foundation courses is via the Universities and Colleges Admissions Service (UCAS).

We expect to receive UCAS applications between 1 September and 15 January for courses starting in the following academic year, but may consider applications received after this date should places be available.

Please contact admission@beds.ac.uk for further details.

All UK schools and colleges are registered with UCAS to manage their students' applications. Advice on how to submit your UCAS application is available from your school or college.

If you are not at school or college (including mature students) you should apply independently via UCAS

EU students applying for a full-time undergraduate degree at the University of Bedfordshire should apply via UCAS or direct using our admissions form

International students applying for a full-time undergraduate degree at the University of Bedfordshire should apply direct using our admissions form or via our representatives in your home country

You can also apply online

Find out more about how to apply as an International student

How to Apply


Application for most full-time undergraduate and foundation courses is via the Universities and Colleges Admissions Service (UCAS).

We expect to receive UCAS applications between 1 September and 15 January for courses starting in the following academic year, but may consider applications received after this date should places be available.

Please contact admission@beds.ac.uk for further details.

All UK schools and colleges are registered with UCAS to manage their students' applications. Advice on how to submit your UCAS application is available from your school or college.

If you are not at school or college (including mature students) you should apply independently via UCAS


EU students applying for a full-time undergraduate degree at the University of Bedfordshire should apply via UCAS or direct using our admissions form


International students applying for a full-time undergraduate degree at the University of Bedfordshire should apply direct using our admissions form or via our representatives in your home country

You can also apply online

Find out more about how to apply as an International student